高仿iOS版手机QQ聊天界面中录音及振幅动画完整实现 [源码下载]
时间:2020-10-20
高仿iOS版手机QQ聊天界面中录音及振幅动画完整实现 [源码下载]
1234567- (float)levels { [self.audioRecorder updateMeters]; double aveChannel = pow(10, (ALPHA * [self.audioRecorder averagePowerForChannel:0])); if (aveChannel <= 0.05f) aveChannel = 0.05f; if (aveChannel >= 1.0f) aveChannel = 1.0f; return aveChannel;}
01020304050607080910- (void)updateMeter { // 获取分贝数值 CGFloat level = [[CWRecorder shareInstance] levels]; [self.currentLevels removeLastObject]; [self.currentLevels insertObject:@(level) atIndex:0]; // 这个allLevels是用来干嘛的?(在当前无关)在下面会说明,自有大用 [self.allLevels addObject:@(level)]; // 重绘bezierPath,重新展示 [self updateLevelLayer];}
01020304050607080910111213- (void)updateLevelLayer { self.levelPath = [UIBezierPath bezierPath]; CGFloat height = CGRectGetHeight(self.levelLayer.frame); for (int i = 0; i < self.currentLevels.count; i++) { CGFloat x = i * (levelWidth + levelMargin) + 5; CGFloat pathH = [self.currentLevels[i] floatValue] * height; CGFloat startY = height / 2.0 - pathH / 2.0; CGFloat endY = height / 2.0 + pathH / 2.0; [_levelPath moveToPoint:CGPointMake(x, startY)]; [_levelPath addLineToPoint:CGPointMake(x, endY)]; } self.levelLayer.path = _levelPath.CGPath;}